Story Arc

Overview of both journeys across all 12 stages

Introduction Flow
Landing → Name → Hidden Choice → Seed Item → Chiron Welcome → Journey Selection
1.Landing Pagedraft

What new and returning users when they land on the home page.

Here we set the scene - visually the user get's mythology, ancient wisdom, simplicity.

Notes: Users arrive at the site. The see the text 'Enter' in a 'mythic' font. Below are two buttons. 'Start' and 'Resume'. At the moment the background feels like it's brown and the buttons / text are khaki. To proceed - 'Start' takes you to sign up. 'Resume' let's you pick up where you left off.

2.Start Flowdraft

What happens after the user chooses start.

1. Screen shimmers → Name input ("Choose a name") 2. System checks uniqueness, converts to slug (Big Blue Bird → big-blue-bird) 3. User given 8-digit code, told to save name + code securely 4....

Notes: We need to define the 'bag' at some point

3.Resume Flowdraft

What happens after the user chooses resume.

1. Screen shimmers → Name input ("Enter your name") 2. Screen shimmers → Code input ("Enter your code") 3. Screen shimmers → User is returned to where they left the game.

Notes: Question - how much of the history do we store / present? Just the last interaction, a full scrollable history, something in between?

Descent (NYC → Himalayas)
Complex → Simple
1/12 locations
1 steps authored
Ascent (Andes → Taipei)
Simple → Complex
0/12 locations
0 steps authored
Closing Flow
Final reflection, the reveal, return to reality

No beats defined yet